Fleshing Out Gradia
Of Acid and Steel » Devlog
I noticed a few times while bug testing that the "Villages" tend to feel a lot more like ghost towns- There's not a lot moving around in them, NPCs are sparse and far between- Generally only used in shops or when I wanted a particular event to happen- And that left the maps feeling very... empty, and lifeless. So, I've tried to remedy that fact, by fleshing out the first village a lot more, and using that as a way of building up other towns/villages/cities in the future! Hopefully it feels at least a little more... vibrant, now.
Files
of-acid-and-iron.zip 137 MB
May 08, 2023
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Of Acid and Steel
Forge your destiny, when the world would see your light crushed.
Status | In development |
Author | Ender Wolf |
Genre | Role Playing, Adventure |
Tags | Dragons, Fantasy, Furry, Indie, Multiple Endings, RPG Maker, scalie, Story Rich |
Languages | English |
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