Patching up a bit more!


More Bugfixes to go through:

  • Fixed a number of softlocks/bugs with Ingard's dialogue in Dax's tavern. Didn't know he hated wolves THAT much...
  • You can't escape Gradia without giving Yara her scythe back.
  • Dax's dialogue should be more. Fixed. Maybe in age he just got a little too kooky.
  • Got rid of more transmuting sparkles. Gonna have to remember that for the future
  • Added dialogue for the scenic point for the Siblings, and made sure the Wolf's name showed up correctly.
  • Removed Tenacious Dog
  • A few balance issues with Bandits
  • Less buildings will Softlock you
  • A man in Gradia was caught defying the laws of physics. He has been apprehended an the break in reality mended.
  • Some of the guys in the Black market dungeon didn't pick up their cues to fight. Now they do
  • The Siblings now despawn when you recruit them.
  • Fixed some name clipping. I hope it isn't too messy...
  • Buckets are now fully anchored in reality. Except for Stanley's.

Files

of-acid-and-steel.zip 389 MB
21 days ago

Get Of Acid and Steel

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